The founding of Politzania marks the beginning of the rise of humans on this continent. With the gift of the hammer of Thor, a tribe founded a safe city and forged an empire in the center of the continent. Ruled by an imperial family, for 1000 years they were the dominant human nation on the continent, even as other kingdoms also sprang up. The central plains and forests all fell under their power as powerful cities guarded the border areas:
Homeguard is the home of the ruling family and their ESPo guards and an important seaport and protects against raids along the northern coast.
Westguard borders the swamp and the Blacksky mountains to the west and defended the nation from any barbarian raiding parties coming through those few passes.
Southguard protected against barbarian raids through the southern pass from the Dorian Plains. It was also an important trading city with the elven lands to their south.
Eastguard protected against the eastern city states and from monsters coming out of the Iron Peaks.
The inner cities of Politzania and Wellington, as well as the surrounding areas, were thriving cities and towns. The mages guild in Politzania was particularly impressive.
The empire crashed during the time of the comet, with only Eastguard retaining any of it's power. As the emperor died, leaving only a teenaged girl as heir, civil war broke out between the royal family, the Wellington family, and the Politzanian bureaucracy. In addition, Eastern power broke many of the cities. Tentacles miles long came out of the swamp and smashed the city of Westguard, leaving little but rubble. Southguard was overrun by the western barbarians. Wellington was hit by a plague, driving off the people and leaving it the home to bandits that remain to this day. Politzania itself now has a fog in it's center, encompassing the central palace and mages guild, and anyone entering that fog does not return. The city broke into 5 sections, each run by a bandit warlord and each fought and schemed for supremacy. Nothing was heard from Homeguard for a long time.
A paladiness named Gadda had slowly brought 2 of the 5 sections under her protection and under an elected mayor. Then, Ratboy, the Wellington vampire, assassinated the 4 leaders while they were meeting, leaving the city in chaos. The party eliminated Ratboy, and this city has a real possibility of uniting under Gadda's protection and under a more benevolent government.
Recently, the separate cities of old Politzania (Eastguard and Portstown so far) have been joining the City-State Confederation as equal partners, forming the basis for all the free and civilized human lands across the Northern Plains to be loosely organized by a single council. Hopefully, this will eliminate future wars and bring an era of much needed peace and growth.
.
.
The Politzanian Empire
The founding of Politzania marks the beginning of the rise of humans on this continent. With the gift of the hammer of Thor, a tribe founded a safe city and forged an empire in the center of the continent. Ruled by an imperial family, for 1000 years they were the dominant human nation on the continent, even as other kingdoms also sprang up. The central plains and forests all fell under their power as powerful cities guarded the border areas:
Homeguard is the home of the ruling family and their ESPo guards and an important seaport and protects against raids along the northern coast.
Westguard borders the swamp and the Blacksky mountains to the west and defended the nation from any barbarian raiding parties coming through those few passes.
Southguard protected against barbarian raids through the southern pass from the Dorian Plains. It was also an important trading city with the elven lands to their south.
Eastguard protected against the eastern city states and from monsters coming out of the Iron Peaks.
The inner cities of Politzania and Wellington, as well as the surrounding areas, were thriving cities and towns. The mages guild in Politzania was particularly impressive.
The empire crashed during the time of the comet, with only Eastguard retaining any of it's power. As the emperor died, leaving only a teenaged girl as heir, civil war broke out between the royal family, the Wellington family, and the Politzanian bureaucracy. In addition, Eastern power broke many of the cities. Tentacles miles long came out of the swamp and smashed the city of Westguard, leaving little but rubble. Southguard was overrun by the western barbarians. Wellington was hit by a plague, driving off the people and leaving it the home to bandits that remain to this day. Politzania itself now has a fog in it's center, encompassing the central palace and mages guild, and anyone entering that fog does not return. The city broke into 5 sections, each run by a bandit warlord and each fought and schemed for supremacy. Nothing was heard from Homeguard for a long time.
A paladiness named Gadda had slowly brought 2 of the 5 sections under her protection and under an elected mayor. Then, Ratboy, the Wellington vampire, assassinated the 4 leaders while they were meeting, leaving the city in chaos. The party eliminated Ratboy, and this city has a real possibility of uniting under Gadda's protection and under a more benevolent government.
Recently, the separate cities of old Politzania (Eastguard and Portstown so far) have been joining the City-State Confederation as equal partners, forming the basis for all the free and civilized human lands across the Northern Plains to be loosely organized by a single council. Hopefully, this will eliminate future wars and bring an era of much needed peace and growth.
.
.